I started my career working as a CG generalist at Artifex Studios, in Vancouver, BC. At Artifex I've had the opportunity to work on visual effects for tv series and feature films, submitting under tight deadlines and participating in regular reviews.
I then started working with Method Studios as a modelling and texture artist in Vancouver BC working on feature films. I had the opportunity to model and texture a wide variety of things from environments to creatures with high attention to detail.
Responsible for mostly organic modeling such as digi doubles and creatures as well as corrective blend shapes and basic creature blend shape work. Occasionally prop and hard surface modeling required. Helped out groom department occasionally on overtime.